The Copy Machine

Mike has sent away for a lot of magazines and catalogues. Mike sees in one of the catalogs a silver vase that he would like to get for Aunt Bee's birthday. Mailman Mr. Felton drops off a package for Mike. It seems Mike accidentally ordered a copy machine from Amalgamated Copy Machine Co. There's a 10-day free home trial. Mike decides to go into business with his friend Harold and make copies for people in town. He hopes to make enough money to buy Aunt Bee's gift. Ernie Newhouser, from Amalgamated, shows up at Sam's house. Sam figures out that Mike must have sent for the machine. Sam manages to put off Ernie and then goes to talk to Mike. Sam makes Mike send the machine back. On the way to the post office, Harold tells Mike about a large order that would give him enough money for the gift. Mike figures he'll fill the order and then mail it back. But he trips over the cord and damages the machine, but it still works. Mike takes the machine to Emmett's, but he can't fix it. He then tries to get a bank loan from Cyrus Tankersley with no luck. Sam finds out about the machine and gets upset. Harold tells Sam that Mike used the machine again so he could buy Aunt Bee's gift. Understanding what Mike went through, Sam tells him he'll keep the machine.
Trailer
Recently Updated Shows

The Walking Dead: Daryl Dixon
The Walking Dead: Daryl Dixon is a spinoff series set in The Walking Dead Universe that centers around the eponymous character. Daryl washes ashore in France, raising the ire of a splintered but growing autocratic movement centered in Paris and endangering a young boy at the heart of a benevolent religious movement.

The 1% Club
The 1% Club is a unique, compelling and funny entertainment show that tests the nation's intelligence, based on a scientific survey. It's a chance to test how your brain works through a series of questions that all have a right answer but can also lead to a series of entertaining wrong answers along the way. Whether you're a contestant vying for the cash prize or a viewer playing with your friends and family on the app, answer enough questions correctly, and you could earn yourself a place in the 1% Club: an elite group of people who can honestly say they've outwitted 99% of the population.

The Snake
The Snake will follow 15 people from various professions trying to manipulate their way to becoming that week's snake, who decides who stays and who leaves the show, through a series of challenges. Each week, the winner of each challenge earns control of ‘The Saving Ceremony', an elimination that is about who will save certain contestants with people making friends, faking friends, or sparking romantic connections with the winner taking home $100,000.

MasterChef
Three celebrated food experts put the latest group of contestants through a series of challenging elimination rounds and turn one home cook into a culinary master.